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  3. Bandit Captain
  4. Source:5th Edition SRD

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It takes a strong personality, ruthless cunning, and a silver tongue to keep a gang of bandits in line. The bandit captain has these qualities in spades.

In addition to managing a crew of selfish malcontents, the pirate captain is a variation of the bandit captain, with a ship to protect and command. To keep the crew in line, the captain must mete out rewards and punishment on a regular basis.

More than treasure, a bandit captain or pirate captain craves infamy. A prisoner who appeals to the captain’s vanity or ego is more likely to be treated fairly than a prisoner who does not or claims not to know anything of the captain’s colorful reputation.

Actions

Multiattack: The captain makes three melee attacks: two with its scimitar and one with its dagger. Or the captain makes two ranged attacks with its daggers.

Scimitar: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3)slashing damage.

Show Attribute List

AC

15 (Studded Leather)

Alignment

Any Non-lawful Alignment

CHA

14

CON

14

DEX

16

HP

65 (10d8+20)

INT

14

Languages

Any Two Languages

Passive Perception

10

Roll 0

Scimitar1d20 + 51d6+3

Roll 1

Dagger1d20 + 51d4+3

STR

15

Saving Throws

Str +4, Dex +5, Wis +2

Size

Medium

Skills

Athletics +4, Deception +4

Type

humanoid (any race)

WIS

11

\n

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\n

\n

\n

{{Size}} {{Type}}, {{Alignment}}

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\n

\n

    \n
  • Armor Class {{AC}}
  • \n
  • Hit Points {{HP}}
  • \n
  • Speed {{Speed}}
  • \n

\n

\n

\n

\n

STR
\n

{{STR}} ({{data-STR-mod}})

\n

\n

DEX
\n

{{DEX}} ({{data-DEX-mod}})

\n

\n

CON
\n

{{CON}} ({{data-CON-mod}})

\n

\n

INT
\n

{{INT}} ({{data-INT-mod}})

\n

\n

WIS
\n

{{WIS}} ({{data-WIS-mod}})

\n

\n

CHA
\n

{{CHA}} ({{data-CHA-mod}})

\n

\n

\n

\n

\n

    \n {{#Saving Throws}}
  • Saving Throws {{Saving Throws}}
  • {{/Saving Throws}}\n {{#Skills}}
  • Skills {{Skills}}
  • {{/Skills}}\n {{#Vulnerabilities}}
  • Vulnerabilities {{Vulnerabilities}}
  • {{/Vulnerabilities}}\n {{#Damage Vulnerabilities}}
  • Damage Vulnerabilities {{Damage Vulnerabilities}}
  • {{/Damage Vulnerabilities}}\n {{#Resistances}}
  • Damage Resistance {{Resistances}}
  • {{/Resistances}}\n {{#Immunities}}
  • Damage Immunities {{Immunities}}
  • {{/Immunities}}\n {{#Condition Immunities}}
  • Condition Immunities {{Condition Immunities}}
  • {{/Condition Immunities}}\n {{#Passive Perception}}
  • Senses {{#Senses}}{{Senses}},{{/Senses}} passive Perception {{Passive Perception}}
  • {{/Passive Perception}}\n {{#Languages}}
  • Languages {{Languages}}
  • {{/Languages}}\n
  • Challenge {{#Challenge Rating}} {{Challenge Rating}}{{/Challenge Rating}}{{#data-XP}} ({{data-XP}} XP){{/data-XP}}
  • \n

\n

\n

\n

\n

    \n {{!data-Traits}}\n
  • {{[Name]}}. {{[Desc]}}
  • \n {{/data-Traits}}\n

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\n

\n

Actions

\n

\n

    \n {{!data-Actions}}\n
  • {{[Name]}}. {{[#Type]}}{{[Type]}} {{[Type Attack]}}: {{[/Type]}} \n {{[#Hit Bonus]}}+{{[Hit Bonus]}} to hit,{{[/Hit Bonus]}} {{[#Reach]}}reach {{[Reach]}},{{[/Reach]}} {{[#Target]}}{{[Target]}}.{{[/Target]}} \n {{[#Damage]}}Hit: ({{[Damage]}}){{[/Damage]}} {{[#Damage Type]}}{{[Damage Type]}} damage{{[/Damage Type]}}{{[#Damage 2]}} plus ({{[Damage 2]}}){{[/Damage 2]}}{{[#Damage 2 Type]}}{{[Damage 2 Type]}} damage{{[/Damage 2 Type]}}{{[#Damage]}}.{{[/Damage]}}\n {{[#Desc]}}{{[Desc]}}{{[/Desc]}}
  • \n {{else}}\n {{#Roll 0}}
  • {{Roll 0}}
  • {{/Roll 0}}\n {{#Roll 1}}
  • {{Roll 1}}
  • {{/Roll 1}}\n {{#Roll 2}}
  • {{Roll 2}}
  • {{/Roll 2}}\n {{#Roll 3}}
  • {{Roll 3}}
  • {{/Roll 3}}\n {{#Roll 4}}
  • {{Roll 4}}
  • {{/Roll 4}}\n {{/data-Actions}}\n

\n

\n

\n {{#data-Reactions}}\n

Reactions

\n

\n {{/data-Reactions}}\n

    \n {{!data-Reactions}}\n
  • {{[Name]}}. {{[Desc]}}
  • \n {{/data-Reactions}}\n

\n

\n

\n {{#data-Legendary Actions}}\n

Legendary Actions

\n

\n {{!data-LANum}} \n

{{Name}} can take {{data-LANum}} legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. {{Name}} regains spent legendary actions at the start of their turn.

\n {{else}}\n

{{Name}} can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. {{Name}} regains spent legendary actions at the start of their turn.

\n {{/data-LANum}}\n {{/data-Legendary Actions}}\n

    \n {{!data-Legendary Actions}}\n
  • {{[Name]}}.{{[Desc]}}

  • \n {{else}}\n {{#Legendary Roll 0}}{{Legendary Roll 0}}{{/Legendary Roll 0}}\n {{/data-Legendary Actions}}\n

\n

\n

\n {{#data-MAdesc}}\n

Mythic Actions

\n

\n

{{data-MAdesc}}

\n {{/data-MAdesc}}\n

    \n {{!data-Mythic Actions}}\n
  • {{[Name]}}. {{[Desc]}}
  • \n {{/data-Mythic Actions}}\n

\n

\n

\n

\n

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